This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revisionLast revisionBoth sides next revision | ||
tile [2017/07/06 08:32] – justin | tile [2024/03/14 09:42] – justin | ||
---|---|---|---|
Line 2: | Line 2: | ||
---- | ---- | ||
- | A **tile** is the primary building block of a [[map]] in RPG in a Box. Tiles are typically used to construct the ground, buildings, and other structures, and can be independently placed at any XYZ [[coordinate]] within the [[map]]. As the player character and NPCs move around the map, any tiles they step onto will act as terrain and determine the vertical positioning of the characters. | + | A **tile** is the primary building block of a [[map]] in RPG in a Box. Tiles are typically used to construct the ground, buildings, and other structures/ |
+ | |||
+ | =====Scripting===== | ||
+ | Refer to the table below for a list of tile properties that can be accessed from a [[script]]. If the property' | ||
+ | ^Property^Description^ | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |< | ||
+ | |||
+ | ~~NOTOC~~ |