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terrain_mode [2024/02/07 10:36] justinterrain_mode [2024/02/07 10:47] justin
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 ======Terrain Mode====== ======Terrain Mode======
 ---- ----
-The **terrain mode** is used to determine how a [[character]] or [[pushing|pushable object]] is able to move across [[tile|tiles]]. One of the three values listed below is expected when calling the [[Set Terrain Types]] function, which can be used to change the terrain types of a [[character]] or [[object]] in-game (e.g. a "Walk on Water" spell to give the player the ability to move across tiles having a terrain type of "water").+The **terrain mode** is used to determine how a [[character]], [[vehicles|vehicle]], or [[pushing|pushable object]] is able to move across [[tile|tiles]]. One of the three values listed below is expected when calling the [[Set Terrain Types]] function, which can be used to change the [[terrain types]] for a [[character]] or [[object]] in-game (e.g. a "Walk on Water" spell to give the player the ability to move across [[tile|tiles]] having a [[terrain_types|terrain type]] of "water").
  
 ^Mode^Description^ ^Mode^Description^
-|ALL| | +|ALL|Any [[terrain_types|terrain type]] can be traversed.
-|PROHIBIT_FROM| | +|PROHIBIT_FROM|Prohibited from traversing the specified [[terrain types]].
-|RESTRICT_TO| |+|RESTRICT_TO|Restricted to traversing **only** the specified [[terrain types]].|
  
 ~~NOTOC~~ ~~NOTOC~~
terrain_mode.txt · Last modified: 2024/02/07 10:48 by justin