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terrain_following [2017/10/03 11:59] justinterrain_following [2017/10/03 12:00] justin
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 =====Precise===== =====Precise=====
-With this option, the player's vertical position will always follow the terrain geometry exactly. More specifically, the player's position will snap up and down to match any rises and drops in the terrain at their current voxel coordinate. This type is not recommended for first-person games since it potentially can result in jarring camera movements.+With this option, the player's vertical position will always follow the terrain geometry exactly. More specifically, the player's position will snap up and down to match any rises and drops in the terrain at their current voxel coordinate. This type is not recommended for first-person games since it can potentially result in jarring camera movements.
  
 {{:wiki:terrain_precise.png?nolink|}} {{:wiki:terrain_precise.png?nolink|}}
terrain_following.txt · Last modified: 2020/04/28 08:14 by justin