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stop_player [2017/05/28 13:22] – justin | stop_player [2017/05/28 13:31] – justin | ||
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^Argument^Description^Type^Required^ | ^Argument^Description^Type^Required^ | ||
| (No arguments for this function) | | (No arguments for this function) | ||
+ | |||
+ | <WRAP center round info 100%> [[set_player_movement_enabled|Lock/ | ||
====Example: | ====Example: | ||
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stop_player() | stop_player() | ||
</ | </ | ||
- | // | + | // |
<WRAP center round tip 100%> | <WRAP center round tip 100%> | ||
- | Use the **Stop Player** function to force the player to stop on their current tile prior to a scripted event taking place. | + | Use the **Stop Player** function to force the player to stop on their current tile prior to a scripted event or cutscene |
</ | </ | ||