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stats_editor [2022/05/15 17:04] – justin | stats_editor [2024/04/04 11:32] – justin | ||
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=====Overview===== | =====Overview===== | ||
- | The **Stats Editor** allows you to set up ... | + | The **Stats Editor** allows you to set up an experience leveling table for your [[character|characters]] and view the default equipment slot configuration. |
+ | |||
+ | =====Built-In Character Stats===== | ||
+ | Refer to the table below for a list of built-in stats that can be retrieved or modified for a [[character]]. | ||
+ | ^Stat Name^Description^ID^ | ||
+ | |HP|Health/ | ||
+ | |Max HP|Maximum health/HP of the [[character]].|" | ||
+ | |XP|Total experience points earned by the [[character]].|" | ||
+ | |Level|Current experience level of the [[character]].|" | ||
+ | |Currency|Amount of currency held by the [[character]].|" | ||
+ | |Attack|Attack value of the [[character]].|" | ||
+ | |Defense|Defense value of the [[character]].|" | ||
+ | |Movement Range|Movement range (in [[tile|tiles]]) of the [[character]]. This stat is used in [[combat_editor|tactical turn-based combat]].|" | ||
+ | |Movement Speed|Movement speed (in [[voxel|voxels]] per second) of the [[character]].|" | ||
+ | |||
+ | A character' | ||
+ | |||
+ | **Examples: | ||
+ | <code bauxite> | ||
+ | player.stat[" | ||
+ | </ | ||
+ | Restores the player' | ||
+ | |||
+ | <code bauxite> | ||
+ | player.stat[" | ||
+ | </ | ||
+ | Increases the player' | ||
=====Leveling===== | =====Leveling===== | ||
- | ^Stat Name^Description^Script ID^ | + | The **Leveling** section allows you to set up leveling information for your characters. This includes a table of levels and the experience points required for each level. You can configure specific stat increases for each level, including any custom stats you've defined in the **Character Stats** section. When a character |
- | |HP|Health/ | + | |
- | |Max HP|Maximum health/HP of the character.|" | + | To add a new level to the table, click the green "plus" |
- | |XP|Total experiences points earned by the character.|" | + | |
- | |Level|Current experience | + | Note that each level can have multiple custom stat increases. To set the increase |
- | |Currency|Amount of currency held by the character.|"currency"| | + | |
- | |Attack|Attack value of the character.|"attack"| | + | |
- | |Defense|Defense value of the character.|"defense"| | + | |
- | |Movement Range|Movement range (in tiles) of the character. Used for tactical turn-based combat.|"move_range"| | + | |
- | |Movement Speed|Movement speed (in voxels per second) of the character.|" | + | |
=====Equipment===== | =====Equipment===== | ||
+ | Coming soon! | ||
+ | |||
+ | =====Skills===== | ||
+ | Coming soon! | ||
+ | |||
+ | =====Status Effects===== | ||
+ | Coming soon! | ||
+ | =====Currency===== | ||
+ | Coming soon! | ||
~~NOTOC~~ | ~~NOTOC~~ |