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set_terrain_types

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set_terrain_types [2024/02/08 20:42] justinset_terrain_types [2024/02/08 20:42] justin
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-Modifies the [[terrain types]] that a [[character]], [[vehicles|vehicle]], or [[pushing|pushable object]] is allowed to traverse. If the "terrain_mode" argument is other than ALL (i.e. PROHIBIT_FROM or RESTRICT_TO), then the "terrain_types" argument should contain [[array]] of [[string]] values indicating which types of terrain the [[entity]] is either prohibited from or restricted to (e.g. a ship would be restricted to [[tile|tiles]] having a [[terrain_types|terrain type]] of "water").+Modifies the [[terrain types]] that a [[character]], [[vehicles|vehicle]], or [[pushing|pushable object]] is allowed to traverse. If the "terrain_mode" argument is other than ALL (i.e. PROHIBIT_FROM or RESTRICT_TO), then the "terrain_types" argument should contain an [[array]] of [[string]] values indicating which types of terrain the [[entity]] is either prohibited from or restricted to (e.g. a ship would be restricted to [[tile|tiles]] having a [[terrain_types|terrain type]] of "water").
  
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set_terrain_types.txt · Last modified: 2024/02/22 21:11 by justin