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set_entity_rotation

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set_entity_rotation [2024/02/03 17:06] – created justinset_entity_rotation [2024/02/22 00:45] justin
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 ---- ----
 Coming in v1.1! Coming in v1.1!
 +
 +(WIP)
 +
 +====Signature:====
 +<code python>
 +set_entity_rotation(entity, x, y, z, duration)
 +</code>
 +
 +^Argument^Description^Type^Required^
 +|entity| |[[Entity]]|Yes|
 +|x| |[[Number]]|Yes|
 +|y| |[[Number]]|Yes|
 +|z| |[[Number]]|Yes|
 +|duration| |[[Number]]|No|
 +
 +====Example:====
 +<code bauxite>
 +set_entity_rotation();
 +</code>
 +//Results://
 +
 +<WRAP center round tip 100%>
 +Use the **Set Entity Rotation** function to...
 +</WRAP>
 +
 +----
 +
 +<WRAP group>
 +<WRAP half column>
 +====Editor Node:====
 +{{:set_entity_rotation_node.png?nolink|}}
 +</WRAP>
 +
 +<WRAP half column>
 +</WRAP>
 +</WRAP>
 +
 +~~NOTOC~~
set_entity_rotation.txt · Last modified: 2024/02/22 11:46 by justin