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- | A **script** is a resource type that is used to trigger various events during your game or to manipulate and evaluate data. | + | A **script** is a resource type that is used to trigger various events during your game or to manipulate and evaluate data. They can be triggered by various methods like the player interacting with an object or stepping onto a tile, or from within a dialogue to invoke cutscene events. Scripts are created visually in the node-based [[Script Editor]] or from source code using the [[Quick Script Builder]] when available. |
**Examples: | **Examples: |