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reset_entity_rotation [2017/05/03 18:37] – justin | reset_entity_rotation [2017/05/03 18:40] – justin | ||
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- | This function assumes that the entity was previously rotated using the [[Rotate Entity Towards]] | + | This function assumes that the entity was previously rotated using [[Rotate Entity Towards]] |
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- | Use the **Reset Entity Rotation** function to reset the player character or an NPC back to the direction they were facing prior to a cutscene | + | Use the **Reset Entity Rotation** function to reset the player character or an NPC back to the direction they were facing prior to a cutscene, in particular when they were manually rotated |
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