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object [2017/09/28 08:43] – created justin | object [2024/03/14 09:41] (current) – justin | ||
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- | An **object** is a resource type meant for certain entities that can be interacted with by the player as well as for those that are simply decorations to place onto tiles. Objects, similar to [[tile|tiles]] and [[character|characters]], | + | An **object** is a resource type meant for certain entities that can be interacted with by the player as well as for those that are simply decorations to place onto tiles. Objects, similar to [[tile|tiles]] and [[character|characters]], |
^Usage^Examples^ | ^Usage^Examples^ | ||
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|Decorations|Tables and chairs (or other furniture), trees, bushes, fences| | |Decorations|Tables and chairs (or other furniture), trees, bushes, fences| | ||
|Item Pickups|A key or potion within the world that will provide an item to the player| | |Item Pickups|A key or potion within the world that will provide an item to the player| | ||
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+ | =====Scripting===== | ||
+ | Refer to the table below for a list of object properties that can be accessed from a [[script]]. If the property' | ||
+ | ^Property^Description^ | ||
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~~NOTOC~~ | ~~NOTOC~~ |