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noise_generator [2020/03/13 11:29] justinnoise_generator [2020/03/13 11:55] justin
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-The **Noise Generator** dialog allows you to quickly create flat [[tile|tiles]] from a randomly generated noise texture. It can be accessed from the [[Voxel Editor]] toolbar when editing a [[tile]]. To use the tool, select a base color from the color picker button, then click the "Generate" button until a desired pattern is achieved.+The **Noise Generator** dialog allows you to quickly create flat [[tile|tiles]] from a randomly generated noise texture (using the OpenSimplex noise function). It can be accessed from the [[Voxel Editor]] toolbar when editing a [[tile]]. To use the tool, select a base color from the color picker button, then click the "Generate" button until a desired pattern is achieved.
  
 {{:wiki:noise_generator_dialog.png?nolink|}} {{:wiki:noise_generator_dialog.png?nolink|}}
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 +Once you are happy with the generated texture, click the OK button to apply it to the bottom [[voxel]] layer of the current model frame. Shown below is a preview of the [[tile|tiles]] created from the noise texture that was generated in the dialog above.
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 +{{:wiki:noise_generated_tiles.png?nolink|}}
  
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noise_generator.txt · Last modified: 2020/03/13 11:55 by justin