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navigation_and_interaction [2017/06/20 08:42] justinnavigation_and_interaction [2017/06/20 11:39] justin
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-**Navigation and interaction** are concepts in RPG in a Box referring to the way the [[player]] character (and in some cases, NPCs) can walk around the map and interact with [[object|objects]] and other [[character|characters]]. When the player character is standing on a particular tile, they can potentially walk to the tiles in each cardinal direction (north, south, west, and east) from that tile, or interact with objects and characters on those tiles.+**Navigation and interaction** are concepts in RPG in a Box relating to the way the [[player]] character (and in some cases, NPCs) can walk around the map and interact with [[object|objects]] and other [[character|characters]]. When the player character is standing on a particular [[tile]], they can potentially walk to the tiles in each cardinal direction (north, south, west, and east) from that [[tile]], or interact with objects and characters on those [[tile|tiles]].
  
 There are several different "navigation types" that determine whether or not the character is able to perform any of the above mentioned actions between two adjacent tiles. There are several different "navigation types" that determine whether or not the character is able to perform any of the above mentioned actions between two adjacent tiles.
navigation_and_interaction.txt · Last modified: 2017/11/03 09:58 by justin