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map_editor [2017/06/21 14:14] – justin | map_editor [2017/08/03 15:13] – justin | ||
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=====Overview===== | =====Overview===== | ||
- | The Map Editor is where everything comes together. You will use this editor to build your game world using the tiles, objects, and characters that you've created in the [[Voxel Editor]]. There are three different " | + | The **Map Editor** is where everything comes together. You will use this editor to build your game world using the tiles, objects, and characters that you've created in the [[Voxel Editor]]. There are three different " |
* **Place**: This mode is used to place tiles, objects, and characters into the map. | * **Place**: This mode is used to place tiles, objects, and characters into the map. | ||
* **Edit**: This mode is used for making modifications to existing tiles, objects and characters, for example, to delete or rotate a tile, attach a script to an object, add dialogue to a character, etc. | * **Edit**: This mode is used for making modifications to existing tiles, objects and characters, for example, to delete or rotate a tile, attach a script to an object, add dialogue to a character, etc. | ||
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====Connect Mode==== | ====Connect Mode==== | ||
^Control/ | ^Control/ | ||
- | |Left Mouse Button + Drag|Connect two adjacent tiles using the currently selected [[navigation_types|navigation type]].| | + | |Left Mouse Button + Drag|Connect two adjacent tiles using the currently selected [[navigation_and_interaction|navigation type]].| |
|Right Mouse Button + Drag|Remove existing navigation path between two adjacent tiles.| | |Right Mouse Button + Drag|Remove existing navigation path between two adjacent tiles.| | ||
~~NOTOC~~ | ~~NOTOC~~ |