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map_editor [2017/06/16 11:28] – justin | map_editor [2022/12/02 18:36] – justin | ||
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=====Overview===== | =====Overview===== | ||
- | The Map Editor is where everything comes together. You will use this editor to build your game world using the tiles, objects, and characters that you've created in the [[Voxel Editor]]. There are three different " | + | The **Map Editor** is where everything comes together. You will use this editor to build your game world using the tiles, objects, and characters that you've created in the [[Voxel Editor]]. There are three different " |
* **Place**: This mode is used to place tiles, objects, and characters into the map. | * **Place**: This mode is used to place tiles, objects, and characters into the map. | ||
* **Edit**: This mode is used for making modifications to existing tiles, objects and characters, for example, to delete or rotate a tile, attach a script to an object, add dialogue to a character, etc. | * **Edit**: This mode is used for making modifications to existing tiles, objects and characters, for example, to delete or rotate a tile, attach a script to an object, add dialogue to a character, etc. | ||
* **Connect**: | * **Connect**: | ||
- | =====Toolbar | + | =====Main Toolbar===== |
^Icon^Function^Description^Shortcut Key^ | ^Icon^Function^Description^Shortcut Key^ | ||
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- | |{{:wiki:arrow_undo.png? | + | |{{:wiki:undo.png? |
- | |{{:wiki:arrow_redo.png? | + | |{{:wiki:redo.png? |
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- | |{{:wiki:navigation.png? | + | |{{:wiki:arrow_out.png? |
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- | |{{:wiki:bricks.png? | + | |{{:wiki:tile_add.png? |
- | |{{:wiki:brick_edit.png? | + | |{{:wiki:select_edit.png? |
- | |{{:wiki:brick_go.png? | + | |{{:wiki:navigation.png? |
- | |{{: | + | |{{: |
- | |{{:wiki:camera_go.png? | + | |{{:wiki:camera_free.png? |
+ | |{{: | ||
|{{: | |{{: | ||
=====Controls===== | =====Controls===== | ||
+ | ====General==== | ||
+ | ^Control/ | ||
+ | |~/` (Hold)|Hide all visual indicators while holding (navigation paths, grid lines, marker icons, etc.)| | ||
+ | |Shift + ~/`|Toggle off all visual indicators (navigation paths, grid lines, marker icons, etc.)| | ||
+ | |||
====Default Camera==== | ====Default Camera==== | ||
^Control/ | ^Control/ | ||
- | |Middle Mouse Button + Drag|Rotate camera| | ||
|Shift + Middle Mouse Button + Drag|Move camera| | |Shift + Middle Mouse Button + Drag|Move camera| | ||
+ | |Middle Mouse Button + Drag|Rotate camera| | ||
|Scroll Wheel Up or Ctrl + Middle Mouse Button + Drag Up|Zoom camera in| | |Scroll Wheel Up or Ctrl + Middle Mouse Button + Drag Up|Zoom camera in| | ||
|Scroll Wheel Down or Ctrl + Middle Mouse Button + Drag Down|Zoom camera out| | |Scroll Wheel Down or Ctrl + Middle Mouse Button + Drag Down|Zoom camera out| | ||
+ | |||
+ | ^Control/ | ||
+ | |Shift + Arrow Keys|Move camera| | ||
+ | |Ctrl + Left/Right Arrow Keys|Rotate camera| | ||
+ | |Ctrl + Up/Down Arrow Keys|Zoom camera in/out| | ||
+ | |||
+ | ^Control/ | ||
+ | |C + Mouse at Edge of View|Move camera| | ||
+ | |Ctrl + C + Mouse at Left/Right Edge of View|Rotate camera| | ||
+ | |Ctrl + C + Mouse at Top/Bottom Edge of View|Zoom camera in/out| | ||
====Free Camera==== | ====Free Camera==== | ||
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|W, Scroll Wheel Up|Move forward| | |W, Scroll Wheel Up|Move forward| | ||
|S, Scroll Wheel Down|Move backward| | |S, Scroll Wheel Down|Move backward| | ||
+ | |A|Move left| | ||
+ | |D|Move right| | ||
+ | |Q|Move down| | ||
+ | |E|Move up| | ||
+ | |||
+ | ====First-Person Camera==== | ||
+ | ^Control/ | ||
+ | |W/S|Move forward/ | ||
+ | |A/D|Turn left/right| | ||
+ | |Middle Mouse Button + Drag|Look around| | ||
+ | |M|Move to selected tile| | ||
====Place Mode==== | ====Place Mode==== | ||
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|Raise Grid (Step)|Ctrl + Scroll Wheel Up|Raise placement grid by an amount equal to the map's tile width in voxels| | |Raise Grid (Step)|Ctrl + Scroll Wheel Up|Raise placement grid by an amount equal to the map's tile width in voxels| | ||
|Lower Grid (Step)|Ctrl + Scroll Wheel Down|Lower placement grid by an amount equal to the map's tile width in voxels| | |Lower Grid (Step)|Ctrl + Scroll Wheel Down|Lower placement grid by an amount equal to the map's tile width in voxels| | ||
+ | |Raise Grid (Half Step)|Alt + Scroll Wheel Up|Raise placement grid by an amount equal to half of the map's tile width in voxels| | ||
+ | |Lower Grid (Half Step)|Alt + Scroll Wheel Down|Lower placement grid by an amount equal to half of the map's tile width in voxels| | ||
====Edit Mode==== | ====Edit Mode==== | ||
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|L|Add a positional light at the location of the selected tile/ | |L|Add a positional light at the location of the selected tile/ | ||
- | ====Connect Mode==== | + | ====Connect/ |
^Control/ | ^Control/ | ||
- | |Left Mouse Button + Drag|Connect two adjacent tiles using the currently selected [[navigation_types|navigation type]].| | + | |Left Mouse Button + Drag|Connect two adjacent tiles using the currently selected [[navigation_and_interaction|navigation type]].| |
|Right Mouse Button + Drag|Remove existing navigation path between two adjacent tiles.| | |Right Mouse Button + Drag|Remove existing navigation path between two adjacent tiles.| | ||
+ | |Delete|Remove all navigation paths connected to the tile over which the mouse is hovered.| | ||
~~NOTOC~~ | ~~NOTOC~~ |