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lock_camera [2017/04/12 17:37] – justin | lock_camera [2018/03/16 09:45] – justin | ||
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- | Locks the camera controls and stops the camera from following the player. The camera will only be affected by scripts until it is unlocked using one of the " | + | Locks the camera controls and stops the camera from following the player. The camera will only be affected by scripts until it is unlocked using one of the "Reset Camera" |
+ | ====Signature: | ||
<code python> | <code python> | ||
lock_camera() | lock_camera() | ||
</ | </ | ||
+ | |||
+ | ^Argument^Description^Type^Required^ | ||
+ | | (No arguments for this function) | ||
<WRAP center round info 100%> | <WRAP center round info 100%> | ||
- | This function must be called to put the camera into a locked state before using any camera movement functions: [[move_camera|Move Camera]], [[move_camera_at_speed|Move Camera At Speed]], [[move_camera_over_time|Move Camera Over Time]] | + | This function must be called to put the camera into a locked state before using any of the camera movement functions: [[Move Camera]], [[Move Camera At Speed]], [[Move Camera Over Time]], [[Look At Target]], [[Look At Target Over Time]], [[Rotate Camera]], and [[Rotate Camera Over Time]]. |
</ | </ | ||
- | |||
- | |||
- | ^Argument^Description^Type^Required^ | ||
- | | (No arguments for this function) | ||
====Example: | ====Example: |