User Tools

Site Tools


lock_camera

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
Next revisionBoth sides next revision
lock_camera [2017/04/12 16:54] justinlock_camera [2017/05/05 16:06] justin
Line 10: Line 10:
 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
 |  (No arguments for this function)  |||| |  (No arguments for this function)  ||||
 +
 +<WRAP center round info 100%>
 +This function must be called to put the camera into a locked state before using any of the camera movement functions: [[Move Camera]], [[Move Camera At Speed]], [[Move Camera Over Time]], [[Look At Target]], [[Look At Target Over Time]], [[Rotate Camera]], and [[Rotate Camera Over Time]].
 +</WRAP>
  
 ====Example:==== ====Example:====
Line 18: Line 22:
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Lock Camera** function to forced fixed view of the map or to freeze the camera in place as part of a cutscene.+Use the **Lock Camera** function to force static view of the current map or to freeze the camera in place for the duration of a cutscene.
 </WRAP> </WRAP>
  
Line 31: Line 35:
 <WRAP half column> <WRAP half column>
 ====Visual Demo:==== ====Visual Demo:====
-{{:wiki:load_map_demo.gif?nolink|}}+{{:wiki:lock_camera_demo.gif?nolink|}}
 </WRAP> </WRAP>
 </WRAP> </WRAP>
lock_camera.txt · Last modified: 2021/04/21 18:33 by justin