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linking_maps_tutorial [2017/07/27 10:37] – justin | linking_maps_tutorial [2017/11/07 11:27] (current) – justin | ||
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- | This tutorial demonstrates how to link one map to another (for example, linking a dungeon entrance tile in a wilderness map to a separate dungeon map) with the use of a simple script. Generally, a hand-written script is the quickest and most convenient approach for this common type of scenario, however this guide will cover both the [[Quick Script]] method and the alternate approach of creating a visual script in the [[Script Editor]]. | + | This tutorial demonstrates how to link one map to another (for example, linking a dungeon entrance tile in a wilderness map to a separate dungeon map) with the use of a simple script. Generally, a hand-written script is the quickest and most convenient approach for this common type of scenario, however this guide will cover both the [[quick script]] method and the alternate approach of creating a visual script in the [[Script Editor]]. |
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+ | <WRAP center round info 100%> | ||
+ | You can now also use the "Link with Map" shortcut available from the Map Editor' | ||
+ | </ | ||
**1)** Open the destination map that you'd like to link to in the Map Editor and switch into " | **1)** Open the destination map that you'd like to link to in the Map Editor and switch into " | ||
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{{: | {{: | ||
- | **5)** Select | + | **5)** Select |
{{: | {{: | ||
- | **6)** In the palette list on the left, double-click the [[Load Map]] function to add it to the script. You will want to change the function parameters (map name, XYZ [[coordinate]], | + | **6)** In the palette list on the left, double-click the [[Load Map]] function to add it to the script. You will want to change the function parameters (map name, XYZ [[coordinate]], |
{{: | {{: | ||
- | **7)** Click OK to close the [[Quick Script Builder]], then close the Properties dialog. If markers are enabled in the [[Map Editor]], you'll see a marker ({{: | + | **7)** Click OK to close the [[Quick Script Builder]], then close the Properties dialog. If markers are enabled in the [[Map Editor]], you'll see a marker |
{{: | {{: | ||
- | **8)** I will also demonstrate how to visually create the same script using the [[Script Editor]]. If you've already completed the [[Quick Script]] approach, you can still follow along to learn, or skip ahead to step ?? if you'd prefer. | + | **8)** I will also demonstrate how to visually create the same script using the [[Script Editor]]. If you've already completed the [[quick script]] approach, you can still follow along to learn, or skip ahead to step 12 if you'd prefer. |
**9)** Click the "New Resource" | **9)** Click the "New Resource" | ||
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- | If markers are enabled in the [[Map Editor]], you'll see a marker ({{: | + | If markers are enabled in the [[Map Editor]], you'll see a marker |
{{: | {{: |