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import_resources [2017/07/03 22:14] – created justin | import_resources [2023/04/17 11:15] – justin | ||
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======Import Resources====== | ======Import Resources====== | ||
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+ | The **Import Resources** tool provides a way to import external resources into your game project and can be accessed from the main toolbar at the top of the application. To use the tool, simply click the " | ||
+ | |||
+ | <WRAP center round info 100%> | ||
+ | You can also drag and drop files from your system' | ||
+ | </ | ||
+ | |||
+ | {{: | ||
+ | |||
+ | Refer to the table below for acceptable file types that can be imported into your game project. | ||
+ | |||
+ | ^Resource Type^Extension(s)^Resulting Action^ | ||
+ | |Image|.png, | ||
+ | |Script|.script|Source file will be copied into the " | ||
+ | |Sound Effect|.wav, | ||
+ | |Music|.ogg|Source file will be copied into the " | ||
+ | |Video|.webm, | ||
+ | |Font|.ttf|Source file will be copied into the " | ||
+ | |Translations|.csv|Translation data in the source file will be converted into a .xl file for each language and copied into the " | ||
+ | |Tile|.scn (in " | ||
+ | |Object|.scn (in " | ||
+ | |Character|.scn (in " | ||
+ | |||
+ | ~~NOTOC~~ |