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give_currency [2024/04/04 21:36] justingive_currency [2024/04/05 08:54] justin
Line 9: Line 9:
  
 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
-|amount| |[[Number]]|Yes| +|amount|Amount of currency to give.|[[Number]]|Yes| 
-|stat_id| |[[String]]|No| +|stat_id|Defaults to "currency".|[[String]]|No| 
-|character| |[[Entity]]|No|+|character|Defaults to main [[player character]].|[[Entity]]|No|
  
 ====Example:==== ====Example:====
 <code bauxite> <code bauxite>
-give_currency();+give_currency(100, "currency", player);
 </code> </code>
-//Results://+//Results:// Increases the player's base currency by 100 (i.e. their "currency" stat).
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Give Currency** function to...+Use the **Give Currency** function to reward the player with gold coins upon finishing an important task or completing a quest for an NPC.
 </WRAP> </WRAP>
  
give_currency.txt · Last modified: 2024/04/05 09:33 by justin