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entity [2020/04/21 10:13] – justin | entity [2021/06/16 14:58] – justin | ||
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|Entity by ID|The entity with the specified unique ID.|look_at_target(entity[" | |Entity by ID|The entity with the specified unique ID.|look_at_target(entity[" | ||
|Self|The entity to which the [[script]] was assigned.|play_animation(self, | |Self|The entity to which the [[script]] was assigned.|play_animation(self, | ||
- | |Player|The main [[player character]].|set_movement_speed(player, | + | |Player|The main [[player character]]. When referenced during a turn-based battle, this will be the active or most recent party member based on the current turn.|set_movement_speed(player, |
|Tile by Coordinate|The [[tile]] at the specified XYZ [[coordinate]].|tile[2, | |Tile by Coordinate|The [[tile]] at the specified XYZ [[coordinate]].|tile[2, | ||
|Initiator|The [[character]] who triggered the [[script]] through interaction.|damage_entity(initiator, | |Initiator|The [[character]] who triggered the [[script]] through interaction.|damage_entity(initiator, | ||
- | |Party Member|The party member with the specified member ID.|heal_entity(party.member[" | + | |Party Member|The party member with the specified member ID. Supplying a member ID of " |