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enemy_editor [2017/09/23 07:58] – created justinenemy_editor [2017/09/23 09:02] justin
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 +The **Enemy Editor** allows you to define enemy types that will be available for use when setting up battles in the [[Battle Editor]]. Since combat is in the very early stages of development, the customization possibilities are fairly limited at this time. Refer to the table below for an explanation of each setting.
  
 +^Setting^Description^
 +|Name|Name of the enemy (for display purposes). Currently only used for the "Available Enemies" list in the [[Battle Editor]], but will eventually be used in-game when displaying information about enemies.|
 +|Model|Model to use for the enemy. The same model can be used for multiple enemies, for example to create enemies with the same appearance that drop different loot.|
 +|Loot|Item that will be given to the player when an enemy of this type is defeated. These are defined in the [[Item Editor]]. Future functionality will allow for more complex/random loot drops.|
 +
 +{{:wiki:enemy_editor.png?nolink|}}
  
 ~~NOTOC~~ ~~NOTOC~~
enemy_editor.txt · Last modified: 2017/10/20 09:00 by justin