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decimal [2017/05/31 08:09] – created justindecimal [2017/05/31 11:31] justin
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-A **decimal** is a scripting data type consisting of a string of characters enclosed by double quotes on each endStrings are typically used to represent a message, for example in the [[Display Message]] function, or when referencing an entity name or property name within a script. [[Placeholder expressions]] can be used within a string as a way to generate dynamic values at game runtime.+A **decimal** is a scripting data type for representing numeric valuesWhen specifying these values for function arguments they should only contain the digits 0-9 (no commas) with an optional decimal point for fractions.
  
 ====Examples:==== ====Examples:====
decimal.txt · Last modified: 2018/08/28 19:42 by justin