User Tools

Site Tools


collision_override

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
collision_override [2017/09/21 12:36] justincollision_override [2017/09/21 12:37] justin
Line 2: Line 2:
 ---- ----
  
-**Collision Override** is a property that can be configured for tiles from the [[Model Properties]] panel. It affects two different aspects of how the player and their character behaves with a particular tile, specifically how the player character will follow the terrain as they walk across it and the boundaries for determining if the tile has been clicked on.+**Collision Override** is a property that can be configured for tiles from the [[Model Properties]] panel. It affects two different aspects of how the player and their character behaves/interacts with a particular tile, specifically how the player character will follow the terrain as they walk across it and the boundaries for determining if the tile has been clicked on.
  
 =====Terrain Following===== =====Terrain Following=====
collision_override.txt · Last modified: 2017/09/21 12:42 by justin