This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
collision_override [2017/09/21 12:36] – justin | collision_override [2017/09/21 12:37] – justin | ||
---|---|---|---|
Line 2: | Line 2: | ||
---- | ---- | ||
- | **Collision Override** is a property that can be configured for tiles from the [[Model Properties]] panel. It affects two different aspects of how the player and their character behaves with a particular tile, specifically how the player character will follow the terrain as they walk across it and the boundaries for determining if the tile has been clicked on. | + | **Collision Override** is a property that can be configured for tiles from the [[Model Properties]] panel. It affects two different aspects of how the player and their character behaves/ |
=====Terrain Following===== | =====Terrain Following===== |