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climbing [2021/04/14 13:21] – justin | climbing [2021/11/01 18:16] – justin | ||
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- | In order for a [[character]] to be able to mount/ | + | In order for a [[character]] to be able to mount/ |
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Note that the [[tile|tiles]] adjacent to the top and bottom of the ladder now have special marker icons to indicate that they are mount/ | Note that the [[tile|tiles]] adjacent to the top and bottom of the ladder now have special marker icons to indicate that they are mount/ | ||
- | This will get the basic climbing functionality working, but to create the proper appearance of the [[character]] climbing the ladder, | + | =====One-Way and Forced/ |
+ | When connecting navigation between | ||
- | =====Character Animation, Speed, | + | Another option for climbable [[tile|tiles]] is " |
- | - Animation named " | + | |
+ | {{: | ||
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+ | This will get the basic climbing functionality working, but to create the proper appearance of the [[character]] climbing the ladder, you'll also need to define an [[animation]], | ||
+ | |||
+ | =====Character Animation and Speed===== | ||
+ | When climbing a ladder or other climbable [[tile]], the " | ||
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+ | |||
+ | If you want specific climbable [[tile|tiles]] to trigger an [[animation]] other than " | ||
+ | |||
+ | {{: | ||
You'll most likely want to slow down the [[character|character' | You'll most likely want to slow down the [[character|character' | ||
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- | - Define | + | =====Character Positioning===== |
+ | In order for [[character|characters]] to be properly aligned with the ladder while climbing it, you'll need to define an [[attach_points|attach point]] named " | ||
- | - " | + | In the example below, the [[attach |
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=====Game Controls===== | =====Game Controls===== | ||
- | In-game, pressing the " | + | In-game, pressing the " |
+ | |||
+ | Since any connected climbable [[tile|tiles]] are integrated into your game's [[navigation_and_interaction|navigation]], | ||
+ | |||
+ | =====Known Issues===== | ||
- | Since any connected climbable | + | * When using only a single |
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