This shows you the differences between two versions of the page.
Next revision | Previous revisionNext revisionBoth sides next revision | ||
character [2017/09/29 08:10] – created justin | character [2017/09/29 08:41] – justin | ||
---|---|---|---|
Line 2: | Line 2: | ||
---- | ---- | ||
- | A **character** is a resource type that can be used to represent the player, an NPC, or an enemy. Characters, similar to [[tile|tiles]] and [[object|objects]], | + | A **character** is a resource type that can be used to represent the player, an NPC, or an enemy. Characters, similar to [[tile|tiles]] and [[object|objects]], |
- | ~~NOTOC | + | ^Usage^Details^ |
+ | |Player Character|Any character created in the [[Voxel Editor]] can be used for your game's main player character. This is selected in the " | ||
+ | |NPCs|A character can be used to represent NPCs by placing it into a map from the [[Map Editor]]. An NPC can have dialogue attached to it which allows the player to engage in a conversation with that NPC.| | ||
+ | |Enemies|A character can be used to as an enemy to trigger a battle by placing it into a map from the [[Map Editor]] and then selecting " | ||
+ | |||
+ | ~~NOTOC~~ |