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animation [2020/04/23 10:06] – justin | animation [2020/04/23 10:49] – justin | ||
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- | ^Setting^Description^ | + | ^Icon^Setting^Description^ |
- | |Name|Name of the animation. This name is case-sensitive and can be referenced by scripting functions (for example, the [[Play Animation]] function), and is also used to configure a [[predefined_animation_names|predefined animation]] like " | + | |{{: |
- | |Start Frame|Frame at which the animation will begin. If the animation has a type of " | + | |{{: |
- | |End Frame|Frame at which the the animation will either stop (for example, with a type of " | + | |{{: |
- | |Randomize Start|When enabled, the animation will begin on a random frame between the start frame and the end frame. This is useful for when you want multiple instances of the same [[object]] or [[tile]] to start their default animations at different times, for example to make a set of animated torches or water [[tile|tiles]] | + | |{{: |
- | |Type|Determines the looping behavior of the animation, for example if its played only once or loops forever. See [[Animation Types]] for an explanation of each supported type.| | + | |{{: |
- | |Speed|Speed at which the animation will play. This value is measured in frames per second.| | + | |{{: |
- | |Duration|Informational field to display the animation' | + | |{{: |
+ | |{{: | ||
~~NOTOC~~ | ~~NOTOC~~ |