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ambient_light [2017/08/15 08:21] – justin | ambient_light [2020/02/15 09:16] – justin | ||
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- | **Ambient light** is a type of lighting built into each map that uniformly lights the entire scene with the configured color. It affects every object in the map by the same amount regardless of the object' | + | **Ambient light** is a type of lighting built into each map that uniformly lights the entire scene with the configured color. It affects every object in the map by the same amount regardless of the object' |
{{: | {{: | ||
- | The table below describes each of the settings that can be adjusted for an ambient light. | + | The table below describes each of the settings that can be adjusted for an ambient light from the [[Map Properties]] panel. |
^Settings^Description^ | ^Settings^Description^ | ||
- | |Enabled|Determines the initial state of the light.| | + | |Color|Color of the light emitted. You can use the [[Set Ambient Light Color]] function to change the color of a map's ambient light via scripting.| |
- | |Color|Color of the light emitted.| | + | |Energy|Determines the initial energy amount, or strength, |
+ | |Ambient Occlusion|| | ||
~~NOTOC~~ | ~~NOTOC~~ |