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start_dialogue [2017/05/15 09:18] – justin | start_dialogue [2021/04/21 18:53] (current) – justin | ||
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- | Starts the specified dialogue. The dialogue name is case-sensitive. | + | Starts the specified |
+ | ====Signature: | ||
<code python> | <code python> | ||
start_dialogue(dialogue_name) | start_dialogue(dialogue_name) | ||
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^Argument^Description^Type^Required^ | ^Argument^Description^Type^Required^ | ||
- | |dialogue_name|Name of the dialogue (as defined in the [[Dialogue Editor]].|[[String]]|Yes| | + | |dialogue_name|Name of the [[dialogue]] (as defined in the [[Dialogue Editor]]).|[[String]]|Yes| |
====Example: | ====Example: | ||
- | < | + | < |
- | start_dialogue(" | + | start_dialogue(" |
</ | </ | ||
- | // | + | // |
<WRAP center round tip 100%> | <WRAP center round tip 100%> | ||
- | Use the **Start Dialogue** function to ... | + | Use the **Start Dialogue** function to manually trigger a [[dialogue]] between a set of [[character|characters]] as part of a scripted sequence or cutscene. |
</ | </ | ||