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show_group

Show Group


Shows all entities belonging to the specified group. For tiles belonging to the group, any objects or characters on those tiles will also be shown.

Signature:

show_group(group_name)
ArgumentDescriptionTypeRequired
group_nameGroup of entities to make visible.StringYes

Example:

show_group("dungeon_room2");

Results: All entities in the group “dungeon_room2” will now be visible.

Use the Show Group function to reveal a previously hidden room or secret area after a lever or other mechanism has been activated by the player.


Editor Node:

Visual Demo:

show_group.txt · Last modified: 2021/04/21 18:52 by justin