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Setting | Description |
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Background Type | Determines what will be shown in the background of your game's Main Menu. Supported types include color, map, and image. |
Background Color | Color to fill the background with if “color” is selected for the background type. |
Background Map | Map to display in the background if “map” is selected for the background type. |
Camera Position | Camera position to use if “map” is selected for the background type. |
Background Image | Image to display in the background if “image” is selected for the background type. |
Image Stretch Mode | Determines how the image will be stretched/tiled if “image” is selected for the background type. See Image Stretch Modes for explanations of each mode. |
Hover Color | Font color that will be used when the player hover's the mouse cursor over a menu button. |
Music | Music to play while the Main Menu is active. |