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camera_positions [2017/07/19 13:15] – justin | camera_positions [2017/07/19 19:05] (current) – justin | ||
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=====Quick Access for Editing===== | =====Quick Access for Editing===== | ||
- | In relation to editing, camera positions are a effective way of quickly jumping to specific locations within the map that you are frequently making changes to (especially for large or complex maps). | + | In relation to editing, camera positions are a effective way of quickly jumping to specific locations within the map. This is especially convenient when you are frequently making changes to a particular area of a map. |
=====Camera Scripting===== | =====Camera Scripting===== | ||
- | Camera positions are useful for cutscenes | + | Camera positions are also very useful for cutscenes |
* [[Move Camera]] | * [[Move Camera]] | ||
* [[Move Camera At Speed]] | * [[Move Camera At Speed]] | ||
* [[Move Camera Over Time]] | * [[Move Camera Over Time]] | ||
- | =====Main Menu===== | + | =====Main Menu Background===== |
The [[UI Editor]] for the [[Main Menu]] allows you to specify a map as the menu's background. If this option is used, you can select from one of that map's saved camera positions to customize the view that is shown in the background. | The [[UI Editor]] for the [[Main Menu]] allows you to specify a map as the menu's background. If this option is used, you can select from one of that map's saved camera positions to customize the view that is shown in the background. | ||
~~NOTOC~~ | ~~NOTOC~~ |