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This is an old revision of the document!
(WIP)
add_item_to_tile(tile, item, count)
Argument | Description | Type | Required |
---|---|---|---|
tile | Tile where the item will be placed. | Entity | Yes |
item | String | Yes | |
count | Number | No |
The Add Item To Tile function…
add_character("purple_slime", "dungeon_door_01", "slime_01");
Results: A purple slime will be added to the map on the tile having ID “dungeon_door_01” and will be assigned an ID of “slime_01”.
Use the Add Character function to introduce new NPCs into the scene. After being added, you can use the Set Dialogue function to assign a dialogue to the character or the Set Character Name function to change their name.