End Battle


Ends the current battle. The specified outcome determines whether or not the battle ends in victory.

Signature:

end_battle(victory)
ArgumentDescriptionTypeRequired
victoryDetermines whether or not the battle ends in victory.BooleanYes

Example:

end_battle(false);

Results: The current battle ends with a defeat.

Use the End Battle function to allow the player to “flee” a tactical turn-based battle when stepping on a specific tile within the battle map.


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Visual Demo: