======Execute Script====== ---- Executes the specified script. The script will run in parallel with the current one (unless specified otherwise). ====Signature:==== execute_script(script_name) ^Argument^Description^Type^Required^ |script_name|Name of the script (as defined in the [[Script Editor]]).|[[String]]|Yes| |pause|Whether or not the current script should be paused until the triggered script has finished executing. Defaults to false.|[[Boolean]]|No| ====Example:==== execute_script("move_cat", false); //Results:// The script named "move_cat" is triggered and runs in parallel with the currently running script. Use the **Execute Script** function to trigger scripted movements for an NPC or the camera without holding up the main script of a cutscene, or to encapsulate reusable functionality within a separate script. ---- ====Editor Node:==== {{:wiki:execute_script_node.png?nolink|}} ~~NOTOC~~