======Execute Script======
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Executes the specified script. The script will run in parallel with the current one (unless specified otherwise).
====Signature:====
execute_script(script_name)
^Argument^Description^Type^Required^
|script_name|Name of the script (as defined in the [[Script Editor]]).|[[String]]|Yes|
|pause|Whether or not the current script should be paused until the triggered script has finished executing. Defaults to false.|[[Boolean]]|No|
====Example:====
execute_script("move_cat", false);
//Results:// The script named "move_cat" is triggered and runs in parallel with the currently running script.
Use the **Execute Script** function to trigger scripted movements for an NPC or the camera without holding up the main script of a cutscene, or to encapsulate reusable functionality within a separate script.
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====Editor Node:====
{{:wiki:execute_script_node.png?nolink|}}
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